Player characters can have positive and/or negative traits that modify the way they play. These do not have to be balanced; some characters may have a very strong selection of traits while another may have a debilitating selection.
Positive traits reduce glory from Glory Missions, while negative traits increase glory.
List[ | ]
Trait | Type | Effect | Glory |
---|---|---|---|
Blacklisted | Negative | You're banned from all shops and you know full well why. | 15% |
Dying | Negative | You only have 10 minutes to live. | 30% |
Frail | Negative | Any lethal damage kills you, no chance to rescue yourself with your pod. | 30% |
Glitch Sickness | Negative | You pass out for a few seconds after teleporting. | 12% |
Proud | Negative | You can't bring yourself to take any mission that pays less than 70 mLs, it's beneath you. | 0% |
Shaky | Negative | Shots with firearms can go anywhere within 15 degrees of where you're aiming. | 7% |
Technophobe | Negative | Gadgets cannot be recharged or self charged. | 30% |
Weak | Negative | You're not strong enough to use melee weapons. | 15% |
Ex-Foundry | Positive | When you use a gadget's last charge, there's a 50% chance it won't be used up. | -15% |
Ex-Glitcher | Positive | You can glitch 50% further with teleporters. | -25% |
Ex-Offworld | Positive | All concussive guns self-charge for you. | -8% |
Ex-Sovereign | Positive | Longblade recovery time is halved and Shortblade dash range is doubled. | -8% |
Heir | Positive | Your mentor was a legend, and they've passed on their favourite item on to you. | 0% |
Informed | Positive | You already have the intel you need for your personal mission. | 0% |
Lucky | Positive | You're 2x as likely to find good items in crates. | -15% |
Rich | Positive | You start out with an embarrassing amount of money. | -8% |
Silencer | Positive | All guns you fire are silenced. | -5% |
Supplier | Positive | You're restocked to 24 ammo and 12 armour-penetrating ammo each time you return to a station. | 0% |
Tough | Positive | You take twice as long to bleed out. | -10% |
Unambitious | Positive | Your personal mission is actually not that hard. | 0% |
Vindictive | Positive | You drop a concussive grenade any time you're taken down. | -9% |
Bloodless Vow | Vow | You've vowed never to cause anyone's death. | 0% |
Ghost Vow | Vow | You've vowed never to be seen or cause anyone harm. | 0% |
Pacifist Vow | Vow | You've vowed never to cause anyone harm. | 0% |